Tim Schutz was kind enough to send me a free deck of his
Alpha Playing Cards for
review. Tim has done some great work, and his focus on gaming systems
rather than just games is very appealing.
An Alpha deck consists of 74 cards - 42 consonant cards, 30 vowel cards (each
vowel card has two vowels printed on it), and 2 wild cards. You can purchase
a deck from tjgames, or print
one out for yourself. There is a similar mass-market game called Quiddler that
is similar, but I find the card distribution and extensibility better in
Alpha.
I have played several different games with Alpha with adults and kids.
It has already become a staple filler game for our family. My 2 sons (ages
6 and 8) enjoy some of the simpler games, and we've found interesting variations
of the games that allow us to handicap the adults to let the kids be more
competitive. Let's discuss a few of the games.
makeAword
This is a great, open-ended game for kids where
the victory conditions can be tuned and tweaked to suit the
audience. 7-10 cards (more cards make the game easier) are
dealt to the middle of the playing area, and players alternate making the best
word possible from the inventory. The cards are refreshed after each
player makes a word. The winner can be determined by points, funniest
word, word with most consonants, etc. This one is Matthew's (6)
favorite.
6x6
A solitaire game in which you try and use up all of
the cards in a 6x6 grid. This solitaire game is the better of the two - I
found there were more choices to make and strategic elements than in
WordSolitaire.
Alpha War
This is modeled on the game War played with
standard playing cards. The deck is split in two, and players alternate
dropping cards in the center of the table. Once three cards are on the
table, a player can either make a word or pass. When a player makes a
word, she gets to keep the cards. The goal is to capture all of the
cards. Matthew enjoys this one as well.
WordSnake
This is an unusual game and one I expect to
play more. There are no turns - play happens in real-time -
it reminds me of some of the Icehouse games.
Each player is dealt 13 cards, and a central pool of 9 cards is placed in the
center of the table. The dealer calls "1,2,3, GO!" and players proceed to
try and build a word snake - words with at least 3 letters, where each
successive word begins with the last letter of the previous word. Play
ends when a player uses all of their cards and calls "Stop!", or when all
players pass. Players score points for letters in words, and lose points
for leftover letters. The game is tense, frenetic, and fun.
AlphaRummy 500
This is rummy for Alpha cards. Melds
are made by making words of 4 letters or more, with bonus multipliers for longer
words. You can also play cards on existing words to make new words.
My wife Julie and I played this one and had a blast - we expect to play it
again.
Summary
If you would like a "portable Scrabble" that can
be played quickly and is easier to teach kids, get this game! I strongly
recommend it for educators and home schoolers. The price is right and you
might even enjoy designing your own games.