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 Tuesday, March 07, 2006

I managed to make a mid-week gaming session at Mike’s, a rare occurrence these days.  It turned out to be a nice crowd – we were expecting six but George was delayed at work.  We didn’t know this when the evening started, so we stalled for a bit with a game of 6 Nimmt.  A great opener, some day maybe I’ll be able to figure how to play it well.  Or maybe I’m just taking the game a bit too seriously.  I think Mike and Carey finished tied for low (winning) score.

6 Nimmt

By now it was close to 8:00pm so we elected to start a five player game without George – El Grande was the natural choice.  This would be my third play – my first happening in Arizona, second in Israel.

El Grande

Turns out Tim is quite the El Grande shark.  This was one of the first games that launched him heavily into the Euro scene back in the mid 90s, and he clearly has a mastery of the game.  His decisions were often quick and decisive, while I pondered sub-par and mediocre moves.

El Grande Board

Doug made a surprising comeback, getting much closer to Tim by the end than anyone anticipated.  I finished a distant third with Carey and Mike behind me.

Thanks Mike for hosting.  Tonight was exceptionally enjoyable because of the company and dialog.  I also got a great glimpse into what Doug’s life was like in the mid 80s.

posted on Wednesday, March 08, 2006 4:18:55 AM (Pacific Standard Time, UTC-08:00)  #    Comments [4]
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Wednesday, March 08, 2006 12:05:28 PM (Pacific Standard Time, UTC-08:00)
I think you may be taking 6 Nimmt too seriously. It's a fun ride. A filler. You have the feeling on impending doom as you watch the number of "safe" options dwindle and the number of "bad" cards in your hand grow. You play the best card at the moment and hope that when you have to play a card "bad" card, someone else jumps in front of you and takes the bullet for you. Unless that means you have to take an even worse pile. "Ha Ha... You took that pile. Wait... That means I get this one... Noooo."

Once you get past the basic play mechanism and learn the minor card counting, it's short term tactical play. A fun game that plays up to 10 people to open or close a session. Good stuff.
Wednesday, March 08, 2006 6:43:54 PM (Pacific Standard Time, UTC-08:00)
I'm sure you are right, but I probably exagerrated my frustration a bit. I love the game, play it light and lose, and always recommend it to new gamers.
Wednesday, March 08, 2006 6:56:39 PM (Pacific Standard Time, UTC-08:00)
Perhaps one of the strongest finishes I've ever had in this game. Like most of the "classics", I rarely win them. In this game, I tried to nickel and dime little points here and there throughout the game, getting a lot of little onesy-twosy points for having a single cube in an area while focusing on a few others. The thing that makes the game, though (IMHO) is the Castillo where first you aren't terribly sure who has how many cubes and second they all get to paratroop onto the board. What a classic.

Thank god I didn't have a mullet back in the mid-80's (that photo was from 1987, not 1983).
Thursday, March 09, 2006 6:19:59 PM (Pacific Standard Time, UTC-08:00)
I also focus on getting a few points here and there, rather than over-focus on getting first place in any given region.
El Grande is all about efficient use of resources - and your resources consist of the power cards (#s), your cabelleros (cubes), and the action cards. Getting good value out of all of them is key - being able to leech points off of other folks doesn't hurt either.

Glad we played - this is definitely one of my top 5 favorite games ever.
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