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 Tuesday, May 18, 2004

United Airlines has been doing a lot of things right lately.  I spend a lot of time on this airline, and am already half-way to 1K status this year (missed it by about 8,000 miles last year, booking a total of 92,000 qualifying miles, and over 200,000 actual miles).  I'm not talking about Ted, though I did hear an interesting theory on why they started that brand (maybe I'll discuss that later).  United has rolled out fairly ubiquitous T-Mobile wireless broadband in their terminals (PDX, O'Hare, Denver, SFO, and probably others).  I buy blocks of day passes and make pretty good use of the connectivity.  Right now I'm sitting in the Red Carpet Club at PDX getting ready for my flight to O'Hare.

So, why is this day significant?

  1. Julie and I were married 13 years ago today in St. Louis, May 18 1991.  What an amazing 13 years!  We were married the day after she graduated from Washington University; I had graduated the year before and was half-way through my graduate program at UC Santa Barbara.  Since getting married we've lived in Culver City CA, Dayton OH, Boise ID, and Sherwood OR.  We also managed to bring into the world a couple of pretty cool boys.
  2. I was commissioned into the US Air Force on May 18, 1990.
  3. Mount St. Helens erupted on May 18, 1980.  Even though I was fairly young (12) living far away (Indianapolis, IN), I have very vivid memories following this story line.
posted on Tuesday, May 18, 2004 12:12:28 PM (Pacific Daylight Time, UTC-07:00)  #    Comments [2]
 Monday, May 17, 2004

I just created a game of Wallenstein over at SpielByWeb.  Title: WallyBlog, Password: ripcity.

posted on Monday, May 17, 2004 1:56:28 PM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]

This is where I test to see if my blog can be used to ping someone about their tardiness in an online game.

posted on Monday, May 17, 2004 1:52:02 PM (Pacific Daylight Time, UTC-07:00)  #    Comments [3]
 Saturday, May 15, 2004

Friday evening Jacob and I started our first game of Axis & Allies: D-Day, a game that we managed to finish tonight after his baseball game.  Jacob played the Allies (USA and UK) while I took on the role of the Axis.

Jacob looking at the initial board setup.

The game starts furiously with Allied paratroopers dropping in to start the game, followed by shore bombardments and the first amphibious assault.  Action is non-stop with little opportunity to avoid combat given the 10 turn time limit on the Allies.

Thank you Hasbro for not making me take all of these pieces off the plastic trees.  The game comes ready to play, though like most I was missing a few pieces (1 German tank, 1 UK infantry, 1 extra German infantry).

The order of the each turn is managed through Order Cards, which are turned over in succession each turn to call out the phases.  This is a nice system if a bit tedious at times, though by removing cards that are no longer relevant as the game moves things start moving very quickly.  Our first game lasted about 2 - 2.5 hours, but I suspect we will get it down to 90 minutes pretty easily.

These Americans look ready to storm the beach.

This game is not for those who prefer to avoid dice rolling - as with any A&A game, dice rolling is a major part of the game and can unwind even the greatest of plans.  For my kids this is considered a bonus because it can also be a great equalizer.

One great component of this game is the use of patrol fighter aircraft that the Allied player can position on the board.  These units do not attack like ground units, but rather wait for Axis ground units to move into our out of thier region.  When they do, the aircraft get a shot at each unit moving, rolling a single d6 and eliminating that unit on a 1.  At one point Jacob rolled 4 consecutive 1's, eliminating 4 of my tanks.

As I found in my playtesting, this game appears to be very well balanced with tons of tension throughout the game.  The Allied player needs to capture three towns and hold them for a complete turn before the 10th turn ends, meaning they must capture by the 9th.  While Jacob was routinely destroying my forces, he lost track of time and around turn 7 he realized his time crunch and starting getting more determined to achieve his victory conditions.  Unfortunately for him St. Lo was too hotly contested and he was unable to extinguish my troops there in time to claim victory.  After the game I gave him some advice on how to slow down my troops, use his tanks more effectively (the can move two regions per turn), and concentrate his forces a bit more effectively.

Final battle at St. Lo - the Axis are victorious.

This game will come out frequently, and will be a perfect 3-player light wargame to play with Matthew and Jacob.  If you are a fan of the A&A series but don't often have time for a full game, consider picking this one up.

posted on Sunday, May 16, 2004 2:48:10 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]

Time for a few more family photos.  Julie and Matthew are in Reno for the weekend, so I'm spending each day shuttling Jacob to his baseball tournament out in Oregon City.  So far things are going great - Jacob's team went 3-0 in their pool play and play tomorrow afternoon for the tournament championship.

Last Thursday evening Jacob had his annual school music program, so I'll post a few photos of that as well.

Part of Jacob's program was a bit of traditional folk/square dancing.

The boy is focused on his recorder play.

Not exactly an action baseball shot, but it underscores the fact that much of the time at these tourneys is spent waiting for the next game.

posted on Sunday, May 16, 2004 2:22:59 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]
 Tuesday, May 11, 2004
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posted on Tuesday, May 11, 2004 11:50:21 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [4]
 Sunday, May 09, 2004

Axis & Alies: D-Day (publisher site, preview) was released this week.  I was fortunate enough to be a playtester for this (thanks for the invite Doug!) - you can see us in the credits: “A Bridge Too Many.” This game is good (or was good when I tested it) and it will be interesting to see how it stacks up against the other big D-Day anniversary release Memoir '44.  I was in Reedville (between Hillsboro and Beaverton) for a grand total of 20 hours Saturday/Sunday for Jacob's baseball tournament, so I made a stop at Rainy Day Games.  They were conducting a great clearance sale, with many decent titles on sale for 30-50% off.  I picked up a few gems, including Trias, Magna Grecia, and O Zoo Le Mio.  They had A&A D-Day in stock too so I picked it up.

A&A D-Day is quite different than Axis & Allies.  It is on a smaller scale, is much more tactical (no production or economics), and plays much more quickly. One potential complaint may be replayability due to the smaller scale and lack of scenarios to replay other conflicts.

posted on Monday, May 10, 2004 12:44:42 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]
 Saturday, May 08, 2004

Check it out.  Unfortunately, registration is required.

posted on Sunday, May 09, 2004 12:31:44 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]
 Friday, May 07, 2004

Jacob, Matthew, and I are already registered for a full conference at Gen Con this year.  Last year Jacob and I spent 3 days there and Matthew joined us for a morning.  We'll see how much time Matthew is interested in spending there this year.

Rather than sign up for a lot of the pre-scheduled board gaming events, we will most likely rely on generic tickets this year and focus on pick-up gaming at Game Base 7.  I'm also going to try and do a better job of coordinating with other spielfrieks out there that are interested in hooking up, so please let me know via email or a comment if you plan on attending.

posted on Saturday, May 08, 2004 12:44:53 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [1]
 Thursday, May 06, 2004

Greg and Patrick conspired on a spontaneous, full-scale garment design cycle.

Ash Grey T-Shirt

posted on Friday, May 07, 2004 2:23:07 AM (Pacific Daylight Time, UTC-07:00)  #    Comments [0]